Dear devoted fans,
A month prior to the summer break of 2011 we resumed working on the development of ERA with the help of a new team-member I picked up on the university. We restarted the project code-wise, as we now like to release the clients as tech-demo and want to use developing ERA as a way of autodidacting and evolving ourselves in the wonderful world of programming. Making a tech-demo means we will try to exploit the language, the framework, the hardware and ourselves in the best and worst way we possibly could in order to create an advanced product. This might result in complicated mechanics in the game, but we will do our bests to resolve such problems the best we can and we will design to entertain all kinds of gamers. From now on regular updates are on the agenda, either with text or non-text. The following things are at hand:
- If you really like to stay in the loop, I encourage you to follow us on Twitter (@ERA_RPG). The updates placed here will be too short to post on Facebook, here or other community sites but may contain valuable or interesting information we’d like to share.
- If you would like to participate in closed test rounds, I advice you to also like our Facebook page. Closed test rounds will last between hours and days and participants are selected from our Twitter followers, Facebook fans and Forum subscribers. It will give you exclusive access to the development cycle of ERA and give you insights into new features. These tests will be scheduled starting this fall.
- Game Mechanics changed and bit by bit will be revealed. As you can see numerous TBA mark the sticky topic on this board and information hidden from you right now will be released in time. Don’t worry, we will announce it each time an update took place, so you don’t need to check our posts each and every day.
- The ERA Team would like your input. What would you like to see in ERA? Please tweet us or share us your ideas on Twitter or Facebook. Later on we will have the polls up on our forum.
We are back baby and are better than ever before.

No responses so far, want to say something?